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Chapter 6 - Content System ?

Lantern
(@lantern)
Illustrious Member Admin

Vers van de SWG pers - mr Thunderheart aan het woord.
When chapter 5 goes live soon, all professions will officialy have their expertise systems. This doesnt mean that we wont continue to tweak them to get them as balanced as possible, but it does mean that the main work on expertise will be finished.

This leaves us with a very important question: What will chapter 6 be about?

After listening to alot of player feedback, there is one request that is unarguably the biggest thing that the majority of the playerbase wants: new content. So that is what we have decided to devote our attention to for chapter 6. But that leads us to another important question: what kind of new content?

Well, we've had a number of meetings and discussions on this, and have decided that the time has come to give each profession their own unique content system like Bounty Hunters and Smugglers currently have. But dont be sad if your a Bounty Hunter or Smuggler, because we intend to take a look at your systems while we're making the new ones to make sure their up to par.

Now, I know that after hearing all this your dying to know all the details about what each profession's content system will be like, but unfortunately thats all the information I have at the moment. I just thought that everyone would like to know what direction we plan on taking for chapter 6, and stay tuned for more info soon SMILEY:mrgreen:

Mm intressant maar ik denk dat het weer rehashen van het oude ipv New Art

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Topic starter Posted : 22/02/2007 3:25 pm
sytes
(@sytes)
Noble Member

ja dit is dus weer niks krijgen we weer prof content er bij dus net zo iets als bij Bh en smugler had er liever een serie quest of nog beter een cave of dungen er bij ge had ala dwb

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Posted : 22/02/2007 8:05 pm
Lantern
(@lantern)
Illustrious Member Admin

Hi Everyone.

As a follow-up to the Producers’ Letter that we just posted, we are happy to also reveal our plans for Chapter 6, that we have scheduled for release in a few weeks.  We’re excited to announce that this Chapter will be anchored by the new Beast Master expertise system that will be available to all players.  We are very excited by what the design team has put together for Chapter 6, and we hope that you will take the time to read through the material and let us know what you think. Thomas ‘Blixtev’ Blair and some of the other designers will be manning this thread to answer questions for the rest of the day.  I ask that you limit your questions here to Chapter 6 for now.

Beast Master Expertise System:

Beast Master will contain several phases and several mini-games that will be available to all players, regardless of profession or level, through a third expertise tree.  Initially, players will have to spend an expertise point on the “Incubation” skill, which will give them the ability to set up an Incubator unit in their home or player structure to create their own unique pet. After the Incubator unit is established players can head out into the wild, find a creature, and extract a sample of its DNA core.  Once a player has this DNA core material and loads it into their Incubator, they can begin the process of creating their unique pet.  By fiddling with a series of settings in the new incubation interface and choosing some optional enhancements, the player is able to customize their pet.  Players can make the pet better able to do damage, more defensive, etc.  Over a period of time, using this interface, players will acquire more ways to customize their pet through multiple sessions.  Once the final session occurs, the player has an option to turn their creation into an egg.  These eggs can be hatched for use by the player, or traded to others it if they so desire.  Once the pet has been hatched however, it cannot be traded, so it becomes the player’s to raise.

After the pet hatches, it will go through various growth stages as it gains experience with the player.  Each stage will cause it to grow and learn more abilities.  Through adventuring, players will learn new abilities from wild creatures that they can then teach to their pet, for example, the nasty special attacks of the Dune Kimos.  Players will, however, need to ensure their pet stays happy, or it may start being disobedient or wander off.  Based on the pet type, it may have a favorite toy, favorite food or a favorite planet.

In addition, we are working to ensure that the pets currently in the inventories of our veteran players will retain their appearances and names. However, the details on how pre-existing pets will be able to be used in combat are still be ironed out, so we encourage you to give us your thoughts and feedback on how you would like to see this system work.

Story Teller:

This feature introduces new tools for players who want to run in-game events.  In Chapter 6, we will be granting tokens that players can use to drop props, add NPCs, and play effects for atmosphere.  The props (single objects that are placed in the game world as either function or form) may be as expansive as a grounded X-Wing, or as simple as a tiki torch, and may have container space that can be used for loot objects and tokens.  The NPCs come in two varieties, combat and ambiance.  The effects can be a particle effect, music, or sound effect that can be played in an area or attached to an object and can be either immediate or persistent. These items and effects should give players a full set of enhancements for their in-game events.

Rebel Theme Parks:

We will be revisiting the rebel theme park which starts at the hidden rebel base on Corellea. Players will be able to take part in new PvE Rebel content for level ranges 85-90, with brand new quests series’ to complete and badges to earn.  Any previous completion of the theme park does not exclude participation in the new quests.

Azure Cabal Quest Series:

New quest content to experience as you work for Loruna Scathe and unlock the secrets of the Azure Cabal.  This quest series, available to both Rebel and Imperial players, spans levels 85-90.

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Topic starter Posted : 02/03/2007 12:56 pm
Roebar
(@roebar)
Famed Member

nice.
Zien we straks wel heel SWG rondlopen met een tamme Rancor of zo.
Rocky the Rancor vs Wally the Wort
;D

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Posted : 02/03/2007 2:31 pm
Dashea
(@dashea)
Illustrious Member

Klinkt goed, maar ik wil nog steeds een nieuwe expansion zien, nieuwe planeet enzo.

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Posted : 02/03/2007 4:31 pm
 Leto
(@leto-the-mandorine)
Illustrious Member

klopt ja.. ik zie het al gebeuren dat iedereen met een joekel van een pet en een battle droid rondloopt. argh ik word er helemaal kriebelig van.. het is zo onwerkelijk stom! hebben we dat in de films gezien dat iedere jedi en soldaat met een pet of droid rondliep tijdens gevechten?? nee!

net als wat Sytes en D@sh zeggen.. het levert geen content op.
nieuwe planeet, en vervolgverhaallijn van The Legacy plus meer andere questseries etc etc.

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Posted : 02/03/2007 6:47 pm
Lantern
(@lantern)
Illustrious Member Admin

Nou ik heb er wel vertrouwen in.

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Topic starter Posted : 03/03/2007 1:23 am
Dashea
(@dashea)
Illustrious Member

Heb al 3 weken niet ingelogd in SWG, zegt genoeg...

Nou speelt daar ook de privé situatie ff mee, maar dan nog heb ik gewoon geen zin om te spelen want er is nix.

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Posted : 05/03/2007 11:52 am
 Leto
(@leto-the-mandorine)
Illustrious Member

Nou ik heb er wel vertrouwen in.

nou dat bewaar ik liever voor mijn eigen sollicitatieactiviteiten  😉

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Posted : 05/03/2007 12:16 pm
Lantern
(@lantern)
Illustrious Member Admin

Je kan op het SWG forum voten voor PVE Content:
Last week’s poll produced an overwhelming result for initially focusing on PvE content in our upcoming chapters. It also became apparent upon reading the discussions that centered on the poll that there are many ideas about what such content means. We would like to drill down a bit in this week’s poll. The following are some of the ideas that we have been working on for upcoming chapters which fall under the broad category of PvE content. We would like you to read through them and then cast your vote for what appeals to you most.

Gardening Player created structures in the world where players can play a variety of mini games to make their gardens grow. Reward items are hooked up to successful harvests. Gardens would be grown from exotic seeds found throughout the galaxy and different seeds would provide different appearances, uses, etc. There would be a heavy crafting element involved, as well as adventuring and collecting.

Heroic Mobs and Quests This would be a new level of mob above elite that would present a major challenge to players to defeat and yield bigger and better loot. We envision them requiring anywhere from 5-10 players or more to defeat. There would be new quests which feed players into the territories where these new NPC’s would spawn.

Droid Commander Similar to Beast Master, the Droid Commander expertise would allow players to add specialty skills in crafting and commanding their own droids. This implementation would include a major overhaul to the Droid systems currently in the game.

Space Content There are fewer specifics to offer here. It would undoubtedly mean some additional craftable ships, quests, and engineering schematics.
Message edited by GarVa on 03/12/2007 15:37:10.

Hier !

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Topic starter Posted : 13/03/2007 2:24 am
 Leto
(@leto-the-mandorine)
Illustrious Member

ah man het zijn gewoon een stelletje trieste zielige gasten daar bij SOE.
wtf heb je aan zo'n poll? al jaren roepen we om meer content etc.
ze weten dondersgoed wat de players willen.
dit is gewoon aan het lijntje gehouden worden en net doen alsof ze willen luisteren naar wat de players willen.

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Posted : 13/03/2007 10:40 am
 Imia
(@imia)
Noble Member

Ik zou maar break-out doen en kom bij ons  ;D

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Posted : 13/03/2007 12:06 pm
Lantern
(@lantern)
Illustrious Member Admin

Als ze deze dingen kunnen maken met name ook space content das wel lachen!. Droid Commander lijkt me ook wel leuk maar je kan maar 1 ding kiezen.

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Topic starter Posted : 13/03/2007 12:32 pm
 Leto
(@leto-the-mandorine)
Illustrious Member

Ik zou maar break-out doen en kom bij ons  ;D

hehe die break-out onderga ik al, zeker nu 2 mnd niet SWG gespeeld.
eind maart doe ik weer een maandje.
en als goed is dan krijg jij Imia 3 wkn gratis van SOE om SWG te spelen.
weet alleen niet zeker, het is voor mensen die langer dan half jaar niet meer gespeeld hebben geloof ik.

maar ik vind het soms echt rieken naar huichelarij wat SOE doet nu met SWG en in de forum en met nieuwsberichten.

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Posted : 13/03/2007 3:16 pm
Lantern
(@lantern)
Illustrious Member Admin

Ik denk dat het juist een stap in de goede richting met de game om het toch weer een leuke game van te maken. Dit kom je met name in de podcasts te weten en de interviews met diverse DEV's.

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Topic starter Posted : 13/03/2007 4:07 pm