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Dev chat 16032005

Lantern
(@lantern)
Illustrious Member Admin

Gisteren was er weer een dev chat en er waren wel wat leuke dingen, hier een paar alinea's

Player Name: Stakex Topic: GCW Question: Will we ever see AT-AT's as part of the GCW other then events? I would love to see AT-ATs patrolling Espa and such and would be a great addition... is it ever likely to happen?

Tiggs: Eventually you'll see AT-AT's =)

Hmzz ben benieuwd.

no plans specifically for the YT-2400 yet though...

🙁

Do you have plans to revamp emperors retreat?

SraySOE: Everything is on the table right now. We are looking at ALL the quests that are in place right now with an eye to how we can make them more immerse

😛

ey guys. A great feature in wow is players are notified when certain zones or areas are being attacked or invaded, any plans for a similar system?

Tiggs: Definitely. We were having discussions yesterday about how we could integrate base control into content systems. We'd love to have orders come down about high concentrations of rebel bases in an area based on how they're placed.

Zo wel leuk zijn als dit er is.

Will there be a way I can make my city truly feel imperial? I feel like my city is the same as any rebel city. Will we get content to decorate our city with?

Swgdevrthornton: We *have* been talking about ways to allow a player city to purchase factional components that are military in nature and would allow people to include conflict-based distortable components in their towns, without allowing players to also blow up the local cantina, trash player housing, etc. So, we're talking about it and figuring out what's involved.

Right now on Corbantis on Naboo the Rebels control the planet. I like running around all over Theed killing the Rebel NPC's...even in just some padded armor for looks, no buffs, PSG, and using mind food when I do get in trouble I can run around non stop killing off the Rebel NPC's without any danger. Is it in the works/possible to put in a system so that if you kill too many Rebel NPC's that tougher Rebel NPC's are called out to hunt

Tiggs: Greenmarine designed and proposed a system for this during first pass gcw implementation, but it was dropped due to time constraints. It's definitely high on our priority list for post cu changes.

Dat is ook wel intressant.

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Topic starter Posted : 17/03/2005 3:25 pm