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Chronicals of Elyria

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Lantern
(@lantern)
Illustrious Member Admin

Done ! Deze game staat zeker op mijn Bucketlist

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Posted : 13/05/2016 10:21 pm
Roebar
(@roebar)
Famed Member

Voor degenen die geïnteresseerd zijn in het Land Management concept van Elyria...

https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/1579208

Paar highlights

obtain land through a number of means
Marriage
Inheritance
Buying Land
Adverse Possession (wil zoveel zeggen als landje inpikken indien de vorige eigenaar dit land verlaten heeft)

Uses of Land

Residential & Commercial Construction – Buildings houses, inns, crafting buildings, taverns, etc. This just means using the land to build stuff on.
Agriculture – This means farming, beekeeping, breeding, harvesting, or really anything that involves the natural, renewable resources of the land.
Industry - This means mining or otherwise harvesting the non-renewable resources of the land

Voor de rest van de uitgebreide design post klik op de link:

https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/1579208

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Topic starter Posted : 18/05/2016 8:23 pm
Lantern
(@lantern)
Illustrious Member Admin

Very nice !

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Posted : 18/05/2016 10:35 pm
Lantern
(@lantern)
Illustrious Member Admin

Ik zat even te lezen over Marriage:
Unless the marriage contract is specifically altered not to share ownership, any land owned by either spouse becomes the shared property of both.

Dat is wel grappig 🙂 Even wat huwelijkse voorwaarden opstellen >:D >:D >:D

PS zal ik voor Chronicles of Elyria een apart sub forum maken? graag jullie advies!

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Posted : 01/06/2016 4:51 pm
Roebar
(@roebar)
Famed Member

Het duurt nog even voordat CoE uit is dus de komende maanden wordt er vooral gepost met nieuws over de ontwikkeling.
Later een private omgeving voor de bèta info onder NDA
Iets met een overzicht van features?

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Topic starter Posted : 01/06/2016 5:17 pm
Leto
 Leto
(@leto-the-mandorine)
Illustrious Member

PS zal ik voor Chronicles of Elyria een apart sub forum maken? graag jullie advies!

Voor elke game een apart subforum toch? houdt het allemaal wat overzichtelijker. 😉

The Mandorine

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Posted : 01/06/2016 5:23 pm
Lantern
(@lantern)
Illustrious Member Admin

De Online shop is ONLINE : https://chroniclesofelyria.com/shop

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Posted : 01/11/2016 11:40 am
Roebar
(@roebar)
Famed Member

En Chronicles of Elyria is nog steeds Alive&Kicking.

Er gebeuren mooie dingen in Elyria.

Check bijvoorbeeld de dev journals
https://chroniclesofelyria.com/blog/19440/A-Story-Developing

Of de gameplay features:
https://chroniclesofelyria.com/game/gameplay

Omdat de Kickstarter campaign een jaar geleden gestart is, is er nu een anniversary sale.
dat is in blokken verdeeld en nu is het Giftable Packages blok actief.
Daarin is het mogelijk om tegen Kickstarter prijzen Chronicles of Elyria te komen.
Bijvoorbeeld het startpakket Elyrian Gifr voor $36
meer info op: https://chroniclesofelyria.com/shop
Mocht je interesse hebben, dan laat maar weten.
(actie loopt 1 juni 2017!)
(Het giften betekent in deze wel 'ruilen'. Ik geeft een package in ruil voor een bepaalde bijdrage die overeenkomt met mijn investering om het gift package aan te schaffen) O0

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Topic starter Posted : 26/05/2017 4:22 pm
Leto
 Leto
(@leto-the-mandorine)
Illustrious Member

Ziet er mooi uit dat screenshot, misschien een game voor na Lotro?

De rest van de screenshots en video's op de officiële site zijn erg mooi! 🙂

The Mandorine

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Posted : 16/08/2017 7:43 pm
Roebar
(@roebar)
Famed Member

Is this the most ambitious game ever? (Bron: http://www.gamesradar.com/forget-no-mans-sky-and-star-citizen-is-this-the-most-ambitious-game-ever/ )

Chronicals of Elyria 10 Key Features

1) You’re character will age - and die, but ...
When you start Chronicles, you’ll have 10-14 months to do as much as you can with your character before they wither and die. So you’ll start as a child, grow up into an energetic young adult, then age to become hunched over, wrinkled, and only then will you finally expire. By the way, each in-game death reduces your overall lifespan by 2 days, so make sure to stay safe. But death is only the beginning. Because after you die…

2) …You’ll be reincarnated
Your soul will be sent to the Akashic Records where you can choose to either live on in one of your descendants (I’ll tell you how all that works in the entry below), join a new family, or become a ward of the state - i.e. an orphan. Your soul retains everything you’ve learnt in your previous life, so with each death you progress more and more. You can either continue to refine the skills you learnt in a previous life, or if you want you can use your new character as a chance to begin a brand new life and master some of Chronicles’ other trades.

3) Want children? You’ll have to sign a contract
There’s nothing more romantic than deciding you want a little one in your life… and then getting all the paperwork ready to usher it into the world. Yes, I said paperwork. If you want a child, you’ll have to first marry and then sign a contract with another player - just a reminder, not an NPC, a real person - to have a child with them (for same-sex marriages, you’ll have to find the equivalent of a sperm or egg donor in another player). You’ll start a dynasty with your spouse and pass on estates, titles and wealth to the children you have. Plus, remember: once you die, you can live on in your children quite literally by choosing them as your next player character.

4) Fellow players can be business partners - or hired as assassins
If you’re a blacksmith, carpenter, or straight-up trader, you’ll need some sort of import/export mechanic so you can, you know, make money. To do so you’ll have to sign a contract with another player to run the business together, where one of you ships your products and the other sells them. Or, if you want to get rid of a pesky baker who keeps stealing your customers, you can even hire an assassin to do the dirty work for you. And yes, that means another contract. No idea what happens if you fail to fulfil your end of the bargain though, apart from starting a straight-up feud.

5) There’s no world map or mini-map
Yes, you read that right. You only start off with a map of your immediate area, so if you want to see more of the big wide world you’ll have to turn to cartographers to help you out or make one yourself. But maps aren’t always accurate and they can be forged, so you’ll have to keep your wits about you. Locations can be renamed too meaning that maps can be out of date, so what is the delightful village of Heatherbottom one week might end up being renamed Heatherbehind (or something a bit ruder).

6) Players give out quests, not NPCs
There aren’t any quest hubs, so most of the quests look like they’ll be entirely unique. A blacksmith could ask you to go and get 50 iron ore chunks, and then ask someone else to grab a hammer from the closest village. The contract system would be used to make sure you stick to the quest and don’t leave a fellow player hanging. These quests are also non-repeatable, meaning you won’t see six other players doing exactly the same quest, which does have a tendency to break your immersion.

7) You can destroy anything
Don’t like that castle? If you have the resources, you can trebuchet it to hell. Been irritated by a local Duke? If you get enough people and manage to find a catapult, you can go and destroy his manor. You’ve guessed it: the world is fully destructible. However, that could lead to some… interesting situations. I’m sure there won’t be any wandering groups of vigilantes demanding protection money or they’ll just happen to accidentally let their siege engine loose on your quaint little cottage.

8 ) An AI will run your character when you’re offline
Because no-one wants their local carpenter to suddenly disappear when the player decides to go and have a sandwich (or sample real life), an AI will be programmed to run your character when you’re offline. What that means is while you’re out in the real world, your character will be training in skills, defending themselves, or run your shop. But I have no idea what that that means if someone tries to rob or stab you while you’re AFK.

9) Wear a cloak or disguise, and become incognito
Identity theft is something that can definitely happen in Chronicles. If you want to commit some high-level espionage, with some work you can create a disguise which perfectly matches the outfit of someone famous, then don it to frame them for something dastardly. Or you can wear a hooded cloak which obscures your nametag - but you will draw attention if you’re wandering around looking shady.

10) Players can create their own dungeons
So you’ve been out adventuring and you’ve managed to find a gob-smacking haul of gold, jewels, and relics. But thieves can be hired, your house can be broken into, and chests can be unlocked, so where do you put them? Answer: in your very own, custom-built dungeon below your house. Complete with a secret entrance and multiple rooms, along with hired goons (other players) or trained animals (train them yourself, or employ a professional animal-wrangler) to patrol the corridors, you can create your very own lair. If your treasure is particularly tempting, you could even become a defeatable boss for enterprising treasure hunters.

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Topic starter Posted : 09/12/2017 4:20 pm
Roebar
(@roebar)
Famed Member

Welke van de 10 Key Features vind jij het leukst?

Ik ga voor 4, 5 en 10
(neemt niet weg dat alle 10 de Key Features leuk zijn en iets vrij unieks brengen in MMO land)

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Topic starter Posted : 09/12/2017 4:23 pm
Leto
 Leto
(@leto-the-mandorine)
Illustrious Member

Alle tien punten zijn wel gaaf ja.. vooral dat er veel meer interactie (nodig) is tussen de spelers zelf!

Punt 3 is ook wel grappig eigenlijk.

Punt 8 is mij nog niet helemaal duidelijk, want als ik uitlog, dan laat ik de karakter gewoon slapen/rusten.
Blijkbaar bij uitloggen, blijft de karakter in de online wereld aanwezig.

The Mandorine

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Posted : 09/12/2017 7:45 pm
Lantern
(@lantern)
Illustrious Member Admin

Punten: 1, 3, 4, 5 en 6.

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Posted : 09/12/2017 11:08 pm
Roebar
(@roebar)
Famed Member

Nieuwe design journal over communicatie in Chronicals of Elyria.

https://chroniclesofelyria.com/blog/25807/Design-Journal-Communication

Zeer uitgebreid.
Zitten hele leuke, interessante dingen in zoals...

Proximity Chat
The most common form of character-based chat will be through Whispering, Speaking Discreetly, Talking Normally and Shouting

Fake Identities & Disguises
Just like changing equipment, you will be able to change your identity (provided you've previously developed one). This controls several things such as which name you'll provide when you introduce yourself, which title - if any - you wish to use, and, most importantly, which disguise you want to use.

Contracts
Contracts are agreements made between identities. A contract will include specific clauses and conjunctions that are possible through the game mechanics, what responsibilities people are agreeing to (including the timeframe, if applicable), what happens when the contract is completed, and any penalties if the contract is broken.

Languages
Now all of this is interwoven with one more important thing: language! You can only learn information from in-character chat if you speak the language.

Voorbeeld van communicatie...
Getting Around
Using words and gestures can come in pretty handy when you want to participate in life. With all the above tools at your disposal, navigating a foreign market can be as easy as:
Keveth points to the apple.

Keveth says: "Cost?"

The Waerd holds up two fingers.

(Remember, without an introduction, Keveth doesn't know the merchant's name.)

Directions can be easily obtained this way as well:
Haelgror waves.

Haelgror says: "Salix where?"

The woman says: "Ail't het twe trait närd indayn thyu eroughddø herdä røtr. Vaen thyu rasch dä yrte ve dä erörstr taka dä deaerl erärs."

Haelgror shrugs.

Haelgror says: "Salix where?"

The woman points north.

Haelgror bows.

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Topic starter Posted : 28/04/2018 11:54 am
Lantern
(@lantern)
Illustrious Member Admin

Ik zag laatst ook een bericht ergens ( moet ik even zoeken ) dat de funding niet helemaal meer lekker ging?

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Posted : 28/04/2018 5:34 pm
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