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Chronicals of Elyria

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Roebar
(@roebar)
Famed Member

En toch weer een nieuwe MMO in ontwikkeling. Chronicals of Elyria
(door Lantern op geattendeerd)

Wat deze MMO bijzonder maakt is dat je karakter gedurende het spelen ouder wordt en dood gaat.

Andere (bijzondere) kenmerken
- Geen classes, maar skill based
- van micro tot macro management (standaard RPG tot RTS achtige elementen (kingdom management)
- Geen subscription maar ook geen B2P. Je koopt een Life (het leven van een karakter). Een Life duurt ongeveer 1 jaar.

Iets meer informatie over dat Life.
"Charging people 'per life' isn't just a revenue model for us. It also ties in closely with one of our core design principles. We believe heroes should be truly heroic and villains should risk real consequences for their actions. As a result, risky, adventurous, or illicit behavior often shortens your overall lifespan if unsuccessful. By tying the cost of the game to a player's lifepsan we force them to make meaningful choices about their in-game behavior. "

3 mei 2016 begint een Kickstarter campagne.
Zie aankondiging video:

Klik hier voor de website van Chronicals of Elyria

Als je deze MMO ook wil volgen, registreer je dan via deze link:
https://chroniclesofelyria.com/account/register

Zou leuk zijn als je dan ook mijn Friendcode gebruikt bij het registreren: B18959 πŸ˜‰

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Topic starter Posted : 06/03/2016 5:16 pm
Abib
 Abib
(@abib)
Noble Member

Dat lifespan concept is wel interessant.

ReplyQuote
Posted : 06/03/2016 7:11 pm
Lantern
(@lantern)
Illustrious Member Admin

Geregistreerd!

ReplyQuote
Posted : 07/03/2016 1:58 pm
Lantern
(@lantern)
Illustrious Member Admin

De eerste beelden:

ReplyQuote
Posted : 09/03/2016 5:37 pm
Abib
 Abib
(@abib)
Noble Member

Je bedoelt, er zijn nog geen beelden? (Met andere worden, ik zie alleen maar een leegte waar ik een afbeelding verwacht πŸ˜‰ )

ReplyQuote
Posted : 09/03/2016 9:39 pm
Roebar
(@roebar)
Famed Member

Ik vind het beeldig
πŸ˜€

ReplyQuote
Topic starter Posted : 09/03/2016 9:49 pm
Lantern
(@lantern)
Illustrious Member Admin

First Look at Alpha Footage πŸ™‚

ReplyQuote
Posted : 09/03/2016 11:00 pm
Roebar
(@roebar)
Famed Member

En de Kickstarter Campaign is life!

https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/description

Startpakket (early bird) voor $25

Campaign loopt tot 3 juni 2016...

Meer interessante informatie:

- Fully Skill-based Character Development
- Offline Player Characters
- Non-Repeatable Quests
- No World or Mini-Map
- Game-Enforced Player Contracts
- MMORPG Meets Survival Game
- Family, Land, & Housing System

ReplyQuote
Topic starter Posted : 04/05/2016 12:06 am
Lantern
(@lantern)
Illustrious Member Admin

Dat ga ik eens bestuderen !

ReplyQuote
Posted : 04/05/2016 3:27 pm
Roebar
(@roebar)
Famed Member

Backing ging wel hard. Eerste $100k in een paar uur binnen.
Ik heb de $25 early bird pledge gedaan.

Planning is december 2017 dus we hebben nog even.

ReplyQuote
Topic starter Posted : 04/05/2016 4:15 pm
Leto
 Leto
(@leto-the-mandorine)
Illustrious Member

Meer interessante informatie:

- Fully Skill-based Character Development
- Offline Player Characters
- Non-Repeatable Quests
- No World or Mini-Map
- Game-Enforced Player Contracts
- MMORPG Meets Survival Game
- Family, Land, & Housing System

Hmm geen wereldmap of mini-map/radar? Dat is compleet verdwalen? Of op zoek gaan naar ingame maps op rollen papier?
Erg gedurfd een game zonder map of radar.

The Mandorine

ReplyQuote
Posted : 04/05/2016 5:39 pm
Roebar
(@roebar)
Famed Member

Er zijn wel maps maar die moet je krijgen, kopen of vinden. En dan moet je er niet 100% van uit gaan dat ze accuraat zijn.
No World or Mini-Map | Map makers and cartographers have a place in CoE, helping players navigate their world. But watch out, because treasure maps can be faked and locations may be renamed, leading NPCs to refer to a town by the most used name.

ReplyQuote
Topic starter Posted : 04/05/2016 7:21 pm
Lantern
(@lantern)
Illustrious Member Admin

Backing gaat lekker:

6,327 backers
$714,282 pledged of $900,000 goal
24 days left

ReplyQuote
Posted : 10/05/2016 1:48 pm
Roebar
(@roebar)
Famed Member

Het gaat nog steeds goed met de funding. (bijna 853k)
Zo goed zelfs waardoor ze nu aan stretchgoals gaan denken.
Binnenkort wordt er een Poll gelanceerd waar geΓ―nteresseerden kunnen aangeven welke toevoegingen ze in Elyria willen zien.

Wards of The State
Wards are a feature that allow players to create characters separate from any family, in exchange for additional character customization. We cut this because while it's nice to have, it's always possible to create a character from an NPC family and then go about playing the game as you'd planned. *On Poll*

Social Activities - Gaming/Gambling
We'd long wanted players to gather in inns/taverns and play dice and card games. However each game has its own overhead as we have to develop new assets, a few new animations, and the rules for each of the table games. That all said, we still think this is an awesome feature and we hope you guys agree. *On Poll*

Heirlooms
Heirlooms are any item of high quality that a player passes from themselves to their heir. Each generation the item becomes more a part of their family, until eventually characters develop a sixth sense for the item, allowing them to easily track its location for recovery. Eventually, heirlooms may even bestow a curse upon any non-family members who happen upon the item through deviant means. *On Poll*

Digging & Burying (aka. Anything is a Container)
This system evolved from being about digging holes and hiding things in the ground to eventually being about hiding anything, anywhere. The system would allow you to hide things in tree trunks, in a book-safe, or even inside of a pastry. This ties in heavily with the new Search feature we're working on and could add a ton of new RP and surprise elements to the game. *On Poll*

Sensory Map
While we wanted a UI element or visual indicator of sounds and smells, the feature was cut as being non-essential. Without it, and without a mini-map, players will have less information about what's going on in their environment and will have to rely more on what they can actually see and hear as players, rather than what they can see, hear, or smell as characters. That said, there's some cool side-effects that come from being able to sniff out a corpse, or hear a trap re-loading, etc. Feel free to suggest it returns. *On Poll*

Mounted Combat
Yep. We had to cut mounted combat. Combat as we've implemented it uses stances and techniques with various weapon sets. The addition of Mounted Combat means we not only must double the number of animations, as we need mounted versions as well as unmounted, but in most cases would need to create whole new stances. Plus, jousting would add additional mechanics around movement speed and targeting. In the end, we thought this would be an amazing feature, but cut it to fit within $900k. Feel free to add it back. *On Poll*

Integrated VoIP
There's pros and cons to having integrated VoIP. At the end of the day though, this is a survival game and the time it takes you to alt+tab to activate/configure a chat client could mean your death. We'll let you make a final decision on how important this feature is. *On Poll*

Vehicle Customization
Our original plan was for anything above a single-player mount to be configurable to some degree. ie, determining whether a wagon would have shields on the outside, or attach points for other things. This would also mean being able to trade seats for storage boxes, etc. Without it, it would require a different pattern to create a different type of vehicle more like what you're looking for. *On Poll*

Tunneling
This is our system for creating underground grottoes, caverns, mining shafts, etc. It's one of our favorite systems and we're looking forward to adding it to the world. However, it was deemed a painful but possible cut as it's non-essential to have underground lairs, etc. *On Poll*

Natural Disasters
Earthquakes, avalanches, tornadoes, hurricanes, forest fires, and landslides. These all add dramatic story opportunities to the world. Each one requires a good amount of work however, and so was cut in an effort to keep us under $900k. *On Poll*

Dat gaat nog lastig worden om te kiezen. Er zitten een paar hele leuke ideeΓ«n tussen.

De hele lijst incl. de ideeΓ«n die ze niet meenemen in de poll vind je hier: https://www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/1574726

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Topic starter Posted : 13/05/2016 6:58 pm
Roebar
(@roebar)
Famed Member

En iedereen met een Steam account CoE graag 'liken' via Steam Greenlight (kleine moeite, groots resultaat)

Dus bij de vraag: "Zou je dit spel kopen als het op Steam beschikbaar is?" op de JA knop klikken (YES voor Engelstalige clients πŸ˜‰ )

http://steamcommunity.com/sharedfiles/filedetails/?id=683104865

ReplyQuote
Topic starter Posted : 13/05/2016 7:04 pm
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