Een aantal leuke kenmerken van PvP in SWTOR
(bron MMORPG.COM
De rol van de tank in PvP
The first issue has to do with tanks. As most MMO gamers know, tanks traditionally have a hard time finding a place in PvP when it comes to doing their job of protecting their allies. After all, aggro and threat have no function in PvP. To address this, taunted players attacking a tank’s allies in The Old Republic will instead suffer a significant damage penalty, encouraging them to focus on the tank to make full use of their damage potential. If the enemy decides to attack the tank’s allies anyways, the tank still wins as he’s still protected them by allowing them to take less damage, and if the enemy focuses on the tank, well, mission accomplished! Additionally, tanks will also be able to be able to Guard a designated player, which allows the tank to share 50% of the damage being taken by their guarded ally. Both the aforementioned approach to taunting and the Guard feature worked excellently in Mythic’s Warhammer Online, and I was glad to hear that these features will be part of Star Wars: The Old Republic’s PvP experience.
Crowd Control
BioWare is also attempting to address the issue of crowd control in Star Wars: The Old Republic. This issue actually turned out to be a little bit trickier to deal with than it already is in most MMOs due to BioWare’s focus on creating a cinematic combat experience. To address the issues of crowd control, BioWare has implemented a “Resolve” bar which appears underneath your character’s HP bar and fills up as you are subject to crowd controlling effects; once the bar fills to maximum the player is immune to all crowd control effects for a full eight seconds before the bar resets.
Rewards
If you enjoy doing PvP, you’ll be glad to know you will earn experience points, credits, and even tokens towards an entire line of gear and consumables created specifically for PvP. PvP gear will be appropriately aggressive looking as well; even your peace-loving Jedi Knight will look like a battle-hardened badass when fully decked out in PvP gear.
Commendations system, which was described as a kind of “mini-achievements” system, awards players for their accomplishments throughout a Warzone match (and even announces the achievements to other players). Players can earn commendations for all manner of actions including killing other players, teamplay activities such as securing objectives, and even tanks and healers get some love. Indeed, the game’s scoreboard actually tracks damage taken as well as damage dealt so tanks that do their job really have something to brag about. At the end of a match players can also award a single commendation to another player on their team that they felt did a good job (no, you can’t award one to yourself).
Ranking
A ranking system known as “Valor” will also help set the better players apart from the crop and even factors heavily into the game’s matchmaking system for Warzones. Star Wars: The Old Republic’s matchmaking system will attempt to match players of similar Valor rank, try to create balanced teams with healers and tanks, and most importantly, separates the solo queue from premades. No one likes getting stomped by premades in a pick-up group and BioWare’s definitely heard you there.