Here's what will be showing up on test center soon:
- Officer AOEs now use same action/damage efficiency as commando grenades.
- Officer AOE attacks have seperate cooldowns rather then some being shared.
- Tactics now increases Dodge and Constitution.
- Advanced Tactics also reduces chance to be critically hit.
- Paint Target decreases Dodge, Parry chance and increases critical chance.
- Focus Fire increases Strikethrough chance, Strikethough value and chance to be critical hit.
- Superior Firepower Cooldown reduced to 13 minutes. Duration increased to 30 seconds.
- Scatter now cures / prevents slowing effects.
- Drillmaster now improves all damage and action costs, rather then just pistols.
- Supply drop health and tactical stims now come with 4 charges. These items will now last for five hours until poofing instead of only 1 hour.
- Tactical Stims now buff one or more or all of the following (depending on level of the officer): Constitution, Critical Chance, Dodge, Action Cost and Damage.
- Sure Shot can now be used with melee weapons.
hmhm flinke verbeteringen en interessanter gemaakt.
wellicht om Officer meer te promoten en ook battles aan te wakkeren.
Aardige tweaks voor de Officer.
Ziet er goed uit....