There are a number of changes going in for publish 27. These are based on specific player requests, as well as our desire to see a much more active PVP community in space. Because of this, we're going to soften the barrier to entry, as well as the "sting" of decay for space PVP
Space PVP Decay Change:
If the bolt that destroys your ship is fired by a player, you will respawn at the appropriate space station with a full repair and no decay to your ship components.
This does not affect PVE deaths. If an AI controlled ship lands the final shot that causes your ship to explode, you will respawn as per normal and must pay for full repairs with normal decay.
Additionally, if you manage to eject safely, you will respawn with a full repair and no decay to your ship components. This is to avoid any sort of PVP exploits related to leaving your target disabled.
Space PVP damage change:
Space PVP damage has been decreased slightly. There was already a modifier in place, it has been lowered. This is to decrease the likelihood of 1-shot kills.
Dan Rubenfield
Lead Designer
Star Wars Galaxies
Forum
Notifications
Clear all
Topic starter
Posted : 26/01/2006 11:43 am