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Weekly Update 03-02-2012

Lantern
(@lantern)
Illustrious Member Admin

Stats:

TheAnswer

Revisions: 6344, 6348, 6349, 6350, 6356, 6359, 6365, 6367, 6368, 6369, 6374, 6378, 6379, 6380
(unstable) [fixed] Tumble to standing while dizzy - Mantis #3644 patch by bluree
(unstable) [fixed] an instance where ai would hang while traversing cells
(unstable) [added] missing file
(unstable) [fixed] stability issues x2
(stable) [fixed] stability issues x4
(unstable) Patch by Valkyra: [Added] Sui Color picker boxes possible to be generated now. Credits to TA for the setting variable information. [Added] SE Goggles can have their lens color changed through radial menu.
(unstable) [fixed] deadlock x3
(stable) [fixed] container perms on childobjects of structures
(unstable) [fixed] accepting an accepted mission
(stable) [fixed] InstallationObject? operators are transient

Loshult

Revisions: 6343, 6345, 6346, 6376, 6377
(unstable) [added] Patch by Ivojedi: Fixed fishing reward permissions.
(unstable) [added] Patch by rommelrommel: Fixed fire spider loot drops to be more like 14.1
(unstable) [added] Patch by Ivojedi: Changed lair spawns to be more like 14.1
(unstable) [fixed] Enemy flag of spiderclan NPC's, patch by rommelrommel.
(unstable) [fixed] Aggressive and enemy flag on Kiin Dray, patch by rommelrommel.
(unstable) [fixed] Loot containers in Rancor Cave and Spiderclan Cav, patch by rommelrommel.
(unstable) [Fixed] Cure pack incorrectly comparing to potency instead of efficiency, Mantis 3709, patch by Bert.

Elpete

Revisions: 6347, 6351, 6352, 6353, 6354, 6355, 6360, 6361, 6362, 6363, 6364, 6366, 6370, 6371, 6372, 6373, 6375
(unstable) [changed] Improved GCW Base Cell Permissions - building doors should work now
(unstable) [fixed] Bases now checks permissions when players change faction status inside
(unstable) [fixed] TangibleObject? attackers now have damage multipliers applied
(unstable) [added] Added method to CreatureObject? to determine if attackable by TangibleObject?
(unstable) [fixed] Group leader is now checked for harvesting rights. Fixes instance of instant creature despawn
(unstable) [added] Turrets can now be controlled Manually - new bases only
(unstable) [added] Added TurretFireManualCommand? combat command
(unstable) [fixed] Fixed MinefieldAttackCommand? to do AOE damage
(unstable) [fixed] Minefields should now only do damage to enemies
(unstable) [changed] Cleaned up TurretZoneComponent? and MinefieldZoneComponent?
(unstable) [changed] SetFactionCommand? now sends bitmask and flags to admin
(unstable) [added] Added faction status checks to turret controls - thanks Ivojedi
(unstable) [added] Minefields can now be donated to HQ and destroyed when out mines
(unstable) [fixed] Fixed issue with donated turrets remaining after base is destroyed
(unstable) [added] missing files
(unstable) [changed] Patch by Naikoi - Increased mine damage
(unstable) [added] Patch by rommelrommel - Dark Troopers now have melee specials
(unstable) [fixed] 200 faction points are now required to talk to faction recruiters
(unstable) [changed] 22 Matches required on HQ Override Terminal
(unstable) [added] All turrets are now available from recruiters
(unstable) [changed] Minefields now have require 1 lot when placed from deed
(unstable) [fixed] Minefields now include PvpStatusBitmask? when sending baselines to players
(unstable) [removed] Removed invalid ObjectMenuComponent? on minefields
(unstable) [fixed] Missing return statement and fixed faction checks
Noteworthy contributors:
Naikoi
rommelrommel
Ivojedi
​Bert
Valkyra
bluree

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Topic starter Posted : 04/02/2013 12:13 am