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Weekly Update 17-02-2013

Lantern
(@lantern)
Illustrious Member Admin

TheAnswer

Revisions: 6477, 6480, 6483, 6498, 6499, 6501, 6502, 6503, 6504, 6505, 6507, 6508, 6509, 6510, 6514, 6517

(engine) [updated] AtomicLong? serializable methods
(unstable) [fixed] stability issue x4
(stable) [fixed] stability issue x2
(unstable) [fixed] file corruption x2
(unstable) [fixed] some CombatCommands? argument passing
(stable) [updated] PlayerInfoCommand? x3
(engine) [updated] osx lib

Loshult

Revisions: 6467, 6478, 6479, 6481, 6482, 6484, 6485, 6486, 6487, 6488, 6489, 6490, 6491, 6500

(unstable) [added] Added missing if statement resulting in use of uninitialized variable for calculation swimming state.
(unstable) [Added] Composite armor color can now be changed (Credits to TheAnswer? and Valkyra). Patch by bluree.
(unstable) [fixed] Corrected missing code in the SQL delete query. Query now correctly deletes correct character once user enters the character name correctly. Patch by Galameed.
(unstable) [Added] new weapon argument to methods in CombatManager? to accept other weapons than the default equippped one. Patch by Ivojedi.
(unstable) [fixed] Bazaar/Vendor? ingame mail now properly states where the transaction occured (Mantis Bug#3701), and properly come from SWG.ServerName?.auctioner. Patch by Miztah.
(unstable) [Fixed] Increased Lord Nyax respawn timer from 5 mins to 20 mins. Patch by bluree.
(unstable) [Fixed] Adjusted Lord Nyax loot groups. Patch by bluree.
(unstable) [Fixed] Lord Nyax now has Enemy flag. Patch by bluree.
(unstable) [Added] milkType property to CreatureTemplate?. Patch by Ivojedi.
(unstable) [Removed] Duplicate assignments for hideType, meatType, and boneType from CreatureTemplate?. Patch by Ivojedi.
(unstable) [Added] Methods and variable to Creature that will be needed for implementing milking. Patch by Ivojedi.
(unstable) [Added] Radial menu option to creatures that can be milked (non-functional, will be implemented in a later patch). Patch by Ivojedi.
(unstable) [Fixed] Lightsabers and Jedi Robes to be untradable. Patch by bluree.
(unstable) [changed] turret damage to be more in line with 14.1. Patch by Naikoi.
(unstable) [changed] Turret now targets a random pool. Patch by Naikoi.
(unstable) [added] Added enemy flag to Vesp and Quenker. Patch by rommelrommel.
(unstable) [Fixed] issue with dagger component on tailer version of the crafter's apron. Patch by Miztah.
(unstable) [Fixed] Optionbitmask on several NPCS to be able to converse. Patch by bluree.
(unstable) [Fixed] Several Delivery, Escort, Retrieve quest targets to be non-attackable. Patch by bluree.
(unstable) [Fixed] Pfilbee Jhorn quest can now be completed. Patch by bluree.
(unstable) [fixed] shuttles so that they cannot be boarded before they land. Mantis issue 3703. Patch by Ivojedi.
(unstable) [fixed] combatQueueCommand to correctly get the weapon for the command. Patch by Ivojedi.

Elpete

Revisions: 6468, 6469, 6470, 6471, 6472, 6473, 6474, 6475, 6476, 6492, 6493, 6494, 6495, 6496, 6497, 6506, 6511, 6512, 6513, 6515, 6516

(unstable) [added] Added PvE and PvP Tactical Center HQ
(unstable) [added] Added insurance terminals to Detach HQ
(unstable) [removed] Removed auto healing skill mods from Detach HQ
(unstable) [added] Added minefields to Field Hospital HQ
(unstable) [fixed] Recruiter will not sell faction items if faction points will go below 200
(unstable) [changed] Reduced number of turrets with Field Hospital HQ to 2
(unstable) [added] Added configurable weights to GCW bases for planetary control
(unstable) [fixed] Field hospitals have medical rating skill mod only
(unstable) [fixed] Changed maximum bases per player back to 3
(unstable) [changed] Allow more player targets to show up in turret control SUI
(unstable) [added] Bases now broadcast a countdown every minute during the destruction countdown.
(unstable) [fixed] Fixed issue with minefields putting same faction players into combat
(unstable) [changed] HQ are now vulnerable for 3 hours
(unstable) [changed] Lowered price for PvE HQ to 1/2 price of PvP HQ
(unstable) [changed] Player now receive 2 free PvE HQ when purchasing a PvP HQ
(unstable) [fixed] Fixed issue with deeds from recruiters not being able to be placed
(unstable) [fixed] Field Hospital now has auto heal mods
(unstable) [fixed] Patch by Ivojedi - fixed floating sign on merchant tents
(unstable) [fixed] Patch by Ivojedi - Fix for NPC spawning in object - mantis 3761
(unstable) [changed] PVE HQ are now always vulnerable
(unstable) [fixed] HQ retain their progress in base destruction on server restart
(unstable) [fixed] Missing files from 6492
(unstable) [fixed] Patch by rommelrommel - Fixed flags on some Lord Nyax NPC
(unstable) [fixed] Patch by blueree - Fixed Corellian hospital not showing up on map - Mantis 3178, 2907
(unstable) [changed] Patch by marsorbust - Added additional spawns to Forward Outpost HQ
(unstable) [changed] Removed NPC spawn on outside of PvP Forward Outpost HQ
(unstable) [changed] Removed NPC spawns on outside of remaining HQ types
(unstable) [fixed] Fixed issue with PVP Forward Outpost HQ becoming vulnerable

Noteworthy contributors:

Naikoi
rommelrommel
Ivojedi
​marsorbust
Miztah
bluree
Galameed
Valkyra

Quote
Topic starter Posted : 18/02/2013 10:47 am