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Weekly Update 01-12-2013

Lantern
(@lantern)
Illustrious Member Admin

TheAnswer (Lead Developer)

(Created) New LaunchPad
(unstable)[Fixed] Stability issue x 3
(unstable)[Fixed] Convo handlers variable scope

Ivojedi (Developer)

(unstable)[Changed] /healdamage, /healwound, /tenddamage, /tendwound, and /quickheal now work on non-droid pets
(unstable)[Changed] /firstaid, /healmind, /healstate, /curepoison, /curedisease, and /extinguishfire now work on non-droid pets
(unstable)[Added] Pet stimpacks and droid repair kits now function and can be crafted
(unstable)[Changed] Healing via a droid repair kit now ignores battle fatigue
(unstable)[Fixed] Droid repair kit attribute list
(unstable)[Added] Droid reconstruction kits are now functional and can be crafted
(unstable)[Changed] SceneObject::getDisplayedName() always returns a readable string
(unstable)[Fixed] Droid reconstruction kits no longer require novice medic to use
(unstable)[Added] Droid reconstruction kits can now be used with /healdroidwound
(unstable)[Fixed] Droid repair kits and pet stimpacks no longer require novice medic to use
(unstable)[Added] Droid repair kits can now be used via /healdroiddamage
(unstable)[Added] Pet stimpacks can now be used via /healpet
(unstable)[Moved] The rest of the mobiles out of the all folder
(unstable)[Changed] Baby is now a member of Creature instead of AiAgent
(unstable)[Changed] Somewhat how babies are spawned and set up
(unstable)[Changed] Babies are no longer the same level as an adult
(unstable)[Changed] Very low level mobs have lower damage
(unstable)[Fixed] Name on new pet control devices
(unstable)[Fixed] PvpStatusBitmask of pets called/tamed by invulnerable players
(unstable)[Changed] Creature template level used in taming success calculation rather than the baby's level
(unstable)[Fixed] Toggling /invulnerable off while overt properly adds the OVERT mask
(unstable)[Changed] Toggling /invulnerable toggles the mask of active pets as well
(unstable)[Changed] Changing a player's faction now chages faction on all active pets (any active faction pets are stored automatically)
(unstable)[Changed] Changing a player's faction status updates all active pet's pvpStatusBitmask as well (any active faction pets are automatically stored if changing to on leave status)
(unstable)[Added] Training creature pets new commands will not always succeed, but will grant xp when it does

Loshult (Developer)

(unstable)[Added] Check for taskStart and taskFinish functions being nil in task.lua
(unstable)[Fixed] Task in .lua to be correctly inheritable
(unstable)[Fixed] PersistentEvent in .lua to be inheritable
(unstable)[Fixed] Glowing .lua module to have the same class structure as the new quest modules
(unstable)[Fixed] .lua panic in glowing module due to class being local and not public

Sytner (Client & Tools Developer)

(unstable)[Fixed] Perlin noise handling negative values

Becker (Code Contributors)

(unstable)[Fixed] Creature templates to use more specific model

Klivian (Code Contributors)

(unstable)[Added] /stay spatial chat command for droids & faction pets
(unstable)[Added] /follow spatial chat command for droids & faction pets
(unstable)[Added] /store spatial chat command for droids & faction pets
(unstable)[Added] trained pet commands to datapad examine
(unstable)[Fixed] Droid/faction pet commands in datapad
(unstable)[Added] Ability to train pet commands (command affects still TBD)
(unstable)[Refactored] Pet command IDs (new faction/droid pets required)
(unstable)[Refactored] Droid radials to PetMenuComponent (store & recharge)
(unstable)[Added] Follow other pet command

Mack (Code Contributors)

(unstable)[Added] Racetrack Engine
(unstable)[Added] Agrilate Swamp Racetrack (using new Inherited Engine)
(unstable)[Added] Keren Racetrack (using new Inherited Engine)
(unstable)[added] Mos Espa Racetrack (using new Inherited Engine)
(unstable)[Added] Racetracks now have racing music played at each way point
(unstable)[Added] Victory tune when you finish the track
(unstable)[Fixed] Scoping of some .lua variables
(unstable)[Changed] All Racetracks now have a 10m WP radius

Cem Canatar (Code Contributors)

(unstable)[Added] Tyrena screenplay & misc stuff
(unstable)[Added] Moved npcs from talus.lua to Dearic screenplay
(unstable)[Added] Moved npcs from talus.lua to Nashal screenplay
(unstable)[Added] Moved npcs from naboo.lua to Moenia screenplay
(unstable)[Added] Moved npcs from naboo.lua to Keren screenplay
(unstable)[Added] Moved npcs from naboo.lua to Theed screenplay
(unstable)[Added] Missing rebel recruiter at the Dantooine abandoned rebel base. Mantis #4534
(unstable)[Added] Anchorhead Screenplay
(unstable)[Fixed] Z coordinates on trainers in Keren
(unstable)[Changed] Rebel_guard_captain now attackable
(unstable)[Fixed] Lok camokit to use carnivore meat
(unstable)[Added] Wayfar Screenplay
(unstable)[Changed] naboo_kadaara.lua to naboo_kaadara.lua
(unstable)[Added] Narmle Memorial Rally
(unstable)[Added] Lok Marathon
(unstable)[Added] Nashal River Race
(unstable)[Fixed] Some typos on racetracks
(unstable)[Added] Moved npcs from lok.lua to Nym's Stronghold screenplay
(unstable)[Added] Moved creatures from lok.lua to Lok static spawns screenplay

Valkyra (Code Contributors)

(unstable)[Added] Dungeon Tickets object and attribute list component
(unstable)[Added] Method in Director Manager to set attributes for ticket

KarlDeux (CSR)

(Created) New LaunchPad

Het is weer een hele lijst aan fixes en ze zijn goed op weg.

Zeer opvallend is dat ze 2 professions aan het fixen zijn die wel te spelen zijn alleen niet volledige functionaliteit bevatten namelijk:

Creature Handler en Droid Engineer !

Quote
Topic starter Posted : 02/12/2013 12:44 pm